A sound redesign ofan excerpt from Batman: Arkham Shadow Gameplay
BIO
Hi, i’m Michael. Sound designer specializing in both creative and technical audio design. I am driven to enchance gameplay with sonic storytelling and innovative sound design techniques. Proficient in Wwise, FMOD, Unreal Engine and Unity. I also have a strong background in music production and audio engineering. I am currently working at SOFTINTERMOB on postapocalyptic mobile survival/city-building game as in-house sound designer