Game Audio Demo Reel

Portfolio

Wwise implementation

Gameplay sound Redesign

Wwise + Cryengine

A short description of the service and how the visitor will benefit from it.

Unreal Engine 5/Metasound

StackOBot sound design/implementation

BATMAN: ARKHAM SHADOW

 

GAMEPLAY SOUND REDESIGN

A sound redesign ofan excerpt from Batman: Arkham Shadow Gameplay

BIO

Hi, i’m Michael. Sound designer specializing in both creative and technical audio design. I am driven to enchance gameplay with sonic storytelling and innovative sound design techniques. Proficient in Wwise, FMOD, Unreal Engine and Unity. I also have a strong background in music production and audio engineering. I am currently working at SOFTINTERMOB on postapocalyptic mobile survival/city-building game as in-house sound designer

You can find my CV here.

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